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Live street camera frame from Rush Hour: night traffic in Tokyo with green detection boxes around vehicles
Live camera betting · genre guide

CCTV Game: How Betting on Live Camera Feeds Really Works

A CCTV game is a betting format where the result comes from a live street camera rather than from software. The genre was created by studio 155.io and launched in January 2026 with Rush Hour: computer vision counts the vehicles crossing a marked detection zone in a roughly 55-second window, and bets settle Under, Over, Range or Exact against that count. There is no random number generator in the loop, and the studio publishes an RTP of 90.00% to 92.16% for the title.

≈55 sone round
4markets
7feeds at launch
90.00–92.16 %published RTP
01 · Definition

What a CCTV gambling game is — and what it is not

The format

The term covers a family of betting games, not one product. In every title the outcome is read from a live camera pointed at a physical scene — a street in Tokyo, a ski slope, a staircase — and settled by a computer-vision model that counts objects crossing a marked zone. The genre was created by studio 155.io and opened in January 2026 with Rush Hour, its vehicle-counting title. In CCTV game gambling the house edge still exists; what changes is where the number comes from.

That difference is the whole point. A slot or a crash game draws its result from a random number generator inside the software. A CCTV round draws it from traffic that nobody in the loop controls: the studio publishes the feed, the model counts, the count settles the bets. Rush Hour is therefore not a slot and not a crash game — there are no reels and no multiplier curve, and the 18x figure sometimes quoted belongs to Snow Run, a different title.

It is
  • a live street camera as the source of the result
  • one counted number per round, visible as it climbs
  • four ways to back that number: Under, Over, Range, Exact
  • a hash of the result published before betting closes
It is not
  • a slot or a crash game — no reels, no curve
  • watching people — the model counts vehicles and objects
  • the film or the indie video game that share the name
  • a promise that unpredictable means favourable — the margin is published
02 · One round

How a CCTV traffic game counts one round

Sequence

A round of Rush Hour lasts roughly 55 seconds. The screen shows a live street feed with a marked detection zone and a target number; the computer-vision model counts the vehicles that cross that zone during the window. Under and Over are read against the target, Range against a band, Exact against the number itself. The whole sequence is visible on screen — the count climbs in real time instead of appearing at the end.

Feeds differ, and that matters more than in an RNG game. At launch the genre ran on seven city cameras — Tokyo, Lyon, Sydney, London, Paris, Bucharest, Bangkok — and each has its own number of lanes and its own angle, so the typical count and its spread are not the same from one camera to the next. Which feeds you see is an operator setting; the wall below shows the launch set with the local time of each camera.

Timeline
  1. 00:00
    Betting opens

    The overlay shows this feed, the target number and the four markets.

  2. 00:00 → 00:55
    The window runs

    Every vehicle crossing the detection zone in the right direction adds one to the count.

  3. 00:55
    Betting closes

    The committed hash is already public — nothing about the result can change now.

  4. Settle
    Count vs. market

    The final count is compared with what you backed; Under, Over, Range or Exact pays or loses.

00:04 · BETTING OPEN Rush Hour interface frame 1 (screenshot)
Frame 1 — the Tokyo feed with the target and the four markets on the overlay
00:31 · COUNTING Rush Hour interface frame 2 (screenshot)
Frame 2 — the count rises as vehicles cross the marked zone
00:57 · SETTLED Rush Hour interface frame 3 (screenshot)
Frame 3 — the round settles on the final count
CAM 01 Tokyo --:-- 35.7°N · 139.7°E
CAM 02 Lyon --:-- 45.8°N · 4.8°E
CAM 03 Sydney --:-- 33.9°S · 151.2°E
CAM 04 London --:-- 51.5°N · 0.1°W
CAM 05 Paris --:-- 48.9°N · 2.4°E
CAM 06 Bucharest --:-- 44.4°N · 26.1°E
CAM 07 Bangkok --:-- 13.8°N · 100.5°E
Feed select

Feed choice is an operator setting, not a fixed part of the game — one lobby can list fewer cities than another.

03 · Markets

Under, Over, Range, Exact: the four markets

REC Rush Hour · TokyoTarget 14

Under wins when the final count finishes below 14. Reads like the "under" side of a totals line: fewer vehicles than the target.

Over wins when the final count finishes above 14. The "over" side of the same line: more vehicles than the target.

Range wins when the count lands anywhere from 12 to 16. It covers a band, so it wins on more outcomes and pays less per stake.

Exact wins only if the count is 14 or 15 — the two numbers shown. The narrowest claim and the one with the lowest hit rate.

BET — open Rush Hour Illustrative panel · targets and bands change per feed and round
Reading the line

Every market is a claim about the same final count. Under wins when the count finishes below the target, Over when it finishes above — together they work like a totals line in sports betting. Range covers a band of values around the target, so it wins on more counts and pays less per stake. Exact is a single number, the narrowest claim and the one with the lowest hit rate.

The overlay prices each market for the current feed and round, and those prices move because the expected count differs by camera and by time of day. What the four markets share is that none of them asks you to predict an individual car — only where the total lands. That is why the genre reads as a totals product rather than a slot: you are handicapping a number, and the number is produced in front of you.

MarketWhat you backAt target 14Wins on
UnderThe count finishes below the target0 – 13many counts
OverThe count finishes above the target15 and upmany counts
RangeThe count lands inside a band12 – 16five counts
ExactThe count equals one of the shown numbers14 or 15two counts
04 · Verification

Provably fair: the hash committed before betting closes

Commit, then count

A camera does not make a result verifiable by itself; the commitment does. Before betting closes, the studio publishes a SHA-256 hash of the round result. Because the hash is fixed in advance and sits in a pre-fixed hash chain, the result cannot be swapped after the count is known without breaking the chain. After settlement, the open verifier lets anyone recompute the hash and look up the round by its identifier.

The practical reading: a settled round can be checked, and a round that fails the check would be visible. It does not mean the odds favour you — the studio's published RTP for Rush Hour is 90.00 % to 92.16 %, and the unpredictability of traffic does not move that margin. Verification protects the integrity of the count, not the size of the edge.

SHA-256, live in your browser
  1. Previous roundhash n−1
  2. Commit · before closehash n = SHA-256(result n, hash n−1)
  3. After settlementrecompute → must match
— Demonstrates the primitive only — not the studio's verifier. Change one character and every digit moves.
05 · Titles

The genre beyond its first title

Rush Hour — official cover
Rush Hour01 · ≈55 s round
Snow Run — official cover
Snow Run02 · 24/7 · up to 18x
Stairpong — official cover
Stairpong03 · ≈90 s round
Duck River — official cover
Duck River04 · camera
Ducks — official cover
Ducks05 · camera
Rolling Dunes — official cover
Rolling Dunes06 · camera
Marbles — official cover
Marbles07 · camera
Snake — official cover
Snake08 · camera
Fish Tank — official cover
Fish Tank09 · camera
Nine scenes, one idea

Rush Hour opened the category, and the same idea has since been applied to other scenes. Snow Run counts skiers, runs around the clock and is the title with multipliers stated up to 18x; it debuted on 31 March 2026. Stairpong sends a ball down a real staircase into numbered slots, with a round of about 90 seconds. Duck River, Ducks, Rolling Dunes, Marbles, Snake and Fish Tank complete the nine — each a camera, a zone and a count.

Distribution is narrow: since 26 February 2026 the aggregator Hub88 has held Rush Hour exclusively, which is why Stake, Shuffle and Roobet went live in the same month, with Betika following in Uganda and Kenya. The operator page lists which operators carry the genre and what to check before a deposit.

Hub88exclusive · 26 Feb 2026
Stakelive · Feb 2026
Shufflelive · Feb 2026
Roobetlive · Feb 2026
BetikaUganda · Kenya
155.io · player lobby Studio player lobby with the originals shelf and a CCTV title card (screenshot)
The originals shelf as the studio ships it to operators; each operator decides which feeds and titles to expose.
FAQ

Questions people ask about the genre

What does CCTV game mean in gambling?

A game whose outcome is produced by a live camera feed. Computer vision counts objects crossing a marked zone, and your bet settles against that count instead of against an RNG draw. The count is visible while it happens, and the round is short — about 55 seconds in Rush Hour.

Who makes these games?

Studio 155.io, which opened the category in January 2026 with Rush Hour and has since added titles such as Snow Run and Stairpong. Distribution goes through the aggregator Hub88, which has held Rush Hour exclusively since 26 February 2026.

How can a camera result be verified?

The studio commits a SHA-256 hash of the result before betting closes, using a pre-fixed hash chain, and publishes a verifier plus round lookup by ID, so a settled round can be checked afterwards. What the check proves is that the count was not changed after the fact.

Is an unpredictable real-world result better for the player?

Not by itself. Real traffic is unpredictable rather than random, but the published RTP of 90.00% to 92.16% still describes the long-run margin, and unpredictability does not remove it. Treat the format as a fast totals product with a stated edge.

In one paragraph

A CCTV game replaces the random number generator with a counted real-world event and publishes both the margin and a hash commitment. That makes the count checkable; it does not make the bet favourable. Treat a 55-second round as the fast game it is, and read the responsible gambling page before the first deposit.

18+

Roughly one round a minute adds up quickly. Set a loss limit before the first bet, never chase a count, and use the operator's deposit limits. 18+ only. Free help: BeGambleAware.org and GamCare.

CCTV game desk · facts checked 24 August 2026 · page updated 16 September 2026 · responsible gambling